Monthly Archives: October 2011

Streaming Kinect skeleton data to the web with Node.js

This past weekend, I had the honor of participating in Art && Code 3D, a conference hosted by Golan Levin of the CMU Studio for Creative Inquiry about DIY 3D sensing. It was, much as Matt Jones predicted, “Woodstock for … Continue reading

Posted in kinect | 15 Comments

Making Things See Available for Early Release

I’m proud to announce that my book, Making Things See: 3D Vision with Kinect, Processing, and Arduino, is now available from O’Reilly. You can buy the book through O’Reilly’s Early Release program here. The Early Release program lets us get … Continue reading

Posted in kinect | 7 Comments