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        <title>UrbanHonking Blogs</title>
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            <title>(Owl) islands</title>
            <description><![CDATA[<span class="mt-enclosure mt-enclosure-image"><img alt="springred.jpg" src="http://www.urbanhonking.com/owl/springred.jpg" width="1000" height="669" class="mt-image-left" style="float: left; margin: 0 20px 20px 0;"/></span>

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            <link>http://www.urbanhonking.com/owl/2010/03/islands.html</link>
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            <pubDate>Sun, 21 Mar 2010 13:48:57 -0800</pubDate>
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            <title>(Perfect Heart) reflections of the way life used to be</title>
            <description>I&apos;m on my way to Australia today, drinking wine at a tony lounge in the International terminal of SFO. I could write for ages about how much I love getting little luxuries for free, but I still have aging on my mind.

Thinking more about the continuum of my twenties I realize that I made some miscalculations. In my early twenties I did things just the way I should- college followed by semi-aimless adventuring. But as soon as I decided to become a teacher it&apos;s like I put myself on this Path To Responsible Adulthood that was quite constrictive. I had this idea of what a young professionally-minded woman in her mid-twenties should be like and it involved locking down a job, home, husband, and pet. It also meant letting go of a certain amount of silliness, and embracing a more demure &quot;adult&quot; existence. I never articulated those things to myself, I just kept making moves in that direction, thinking I was doing what was right. It probably goes without saying that this drive for adulthood was not necessarily shared by the two gentlemen friends that inhabited my life during this period- in fact I think it was one of the leading causes of my break up with the first of the gentlemen. Thankfully (and frustratingly) the second (and current) gentleman has been largely nonplussed by my waves of marriage mania and now at 30 it&apos;s way less of a big deal to me than it was at 25. 

In fact all of the things that seemed so inevitable and important to the process of becoming an adult seem so... arbitrary isn&apos;t it exactly, but definitely not critical. Maybe because I&apos;ve achieved a few of them the rest seem less essential. It&apos;s probably blindingly obvious to most people, but I&apos;m just now discovering that getting older doesn&apos;t have to mean following some prescribed route and turning in my Youth Pass. If my late twenties were about narrowing my path, I think my early thirties will be about broadening it out again. Doing the Beyonce dance team with Allison and her ladies feels like an amazing step down that broader path, as do the funny trips that I&apos;ve taken (and am currently taking) these last 12 months. I feel like a part of me is thawing.

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            <pubDate>Sat, 20 Mar 2010 20:27:54 -0800</pubDate>
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            <title>(Dokuchan) seen on st marks</title>
            <description><![CDATA[<img alt="lonelycherub.jpg" src="http://www.urbanhonking.com/dokuchan/lonelycherub.jpg"/>]]></description>
            <link>http://www.urbanhonking.com/dokuchan/2010/03/seen-on-st-marks.html</link>
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            <pubDate>Sat, 20 Mar 2010 10:08:22 -0800</pubDate>
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            <title>(Golden Age Work Group) Signal Fire Residency</title>
            <description><![CDATA[Signal Fire is collecting applications for their next round of residencies in the summer of 2010. 

It took me a while to post about the <a href="http://www.signalfirearts.org/the-trailer">Signal Fire Residenc</a>y I went on last fall because I've been trying to collect some photos to accompany my writing. Signal Fire provides residencies in the Mt. Hood National Forest to selected artists from a range of practices. Each summer they bring the artists out to the forest and provide them with food, maps, a bicycle, battery power and shelter for work and sleep space. I was one of the 'guinea pigs' for their first summer of residencies and was lucky to take along some friends, Michael Reinsch, Eric Steen and Ariana Jacob when I went.

I've been waffling about how much detail to go into in my post about the trip, and have finally decided to use the structure of an "official list" that Michael, Ariana, Eric and I made during our stay as the starting point for the following.

Signal Fire Residency Schedule, Sept 25-27, 2009
Michael Reinsch, Ariana Jacob, Katy Asher and Eric Steen

Wednesday:
On Wednesday, we were all excited to go down to Clackamas River which we could hear from our campsite. From there, we agreed that we should figure out a way to cross over to the other side and go poke around in the Big Bottom old growth forest on the other side. Amy (one of the Signal Fire organizers) had made a point of showing us where to go, explaining that this area had recently been designated wilderness, and that it was some of the 3% remaining old growth in the Pacific Northwest. Ariana curled up in the roots of some ancient trees while Eric, Michael and I spent a couple of hours collecting various mushrooms from the carpet of pine needles and moss and trying to identify them using the guides we'd found in the trailer. <span class="mt-enclosure mt-enclosure-image"><a href="http://www.urbanhonking.com/goldenage/Tmp00013.html" onclick="window.open('http://www.urbanhonking.com/goldenage/Tmp00013.html','popup','width=360,height=480,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.urbanhonking.com/goldenage/assets_c/2009/12/Tmp00013-thumb-150x200.jpg" width="150" height="200" alt="Tmp00013.jpg" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></a></span><br>
After limited success at finding anything edible, we started pelting Ariana with the mushrooms, eventually heading back to camp to figure out sleeping arrangements and make some food. Eric and Michael both wanted to sleep in their own tents, <span class="mt-enclosure mt-enclosure-image"><a href="http://www.urbanhonking.com/goldenage/Tmp00007.html" onclick="window.open('http://www.urbanhonking.com/goldenage/Tmp00007.html','popup','width=360,height=480,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.urbanhonking.com/goldenage/assets_c/2009/12/Tmp00007-thumb-150x200.jpg" width="150" height="200" alt="Tmp00007.jpg" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></a></span>while Ariana opted for the cushions she had spotted in the back of the suburban. I quite happily set up shop in the bed in the trailer. Ariana realized that she needed to drive back into town to make an emergency phone call, and by the time it got dark, she still hadn't returned. We lit Michael's camping lantern and carried our chairs and dinner up to the road to wait for her in the case that when she returned she wouldn't know where to turn off to find us again. We waited and waited, and flashed our lights at a lot of cars that weren't her. We wondered if she had gotten lost and had gone home for the night. After completing our dinner and drinking some wine, Ariana finally showed up, and we spent the rest of the night taking turns telling our life stories.

Thursday:
During breakfast on Thursday, we sat around the campfire and took turns reading aloud from the first chapter of <em>Spell of the Sensuous.</em> <span class="mt-enclosure mt-enclosure-image"><a href="http://www.urbanhonking.com/goldenage/Tmp00009.html" onclick="window.open('http://www.urbanhonking.com/goldenage/Tmp00009.html','popup','width=480,height=360,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.urbanhonking.com/goldenage/assets_c/2009/12/Tmp00009-thumb-150x112.jpg" width="150" height="112" alt="Tmp00009.jpg" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></a></span>Afterwards we had a long conversation regarding the possibility of thinking outside of the human-centric state of mind and whether we could think in terms of something that was non-human and non-animate, such as a river or animal. After lunch, we went down to the river. <span class="mt-enclosure mt-enclosure-image"><a href="http://www.urbanhonking.com/goldenage/Tmp00005.html" onclick="window.open('http://www.urbanhonking.com/goldenage/Tmp00005.html','popup','width=360,height=480,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.urbanhonking.com/goldenage/assets_c/2009/12/Tmp00005-thumb-150x200.jpg" width="150" height="200" alt="Tmp00005.jpg" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></a></span><span class="mt-enclosure mt-enclosure-image"><a href="http://www.urbanhonking.com/goldenage/Tmp00003.html" onclick="window.open('http://www.urbanhonking.com/goldenage/Tmp00003.html','popup','width=480,height=360,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.urbanhonking.com/goldenage/assets_c/2009/12/Tmp00003-thumb-150x112.jpg" width="150" height="112" alt="Tmp00003.jpg" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></a></span>Ariana went for a swim while the rest of us sunned at the bank and later, Ariana collected some musky smelling swamp mint to make tea with.

Friday:
On Friday, we decided to try and locate Austin Hot Springs which showed up as a small grayed box on our map down the road from where we were camping. We set out hiking, stopping to note familiar landmarks and refer to the map. 
<span class="mt-enclosure mt-enclosure-image"><a href="http://www.urbanhonking.com/goldenage/Tmp00015.html" onclick="window.open('http://www.urbanhonking.com/goldenage/Tmp00015.html','popup','width=480,height=360,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.urbanhonking.com/goldenage/assets_c/2009/12/Tmp00015-thumb-150x112.jpg" width="150" height="112" alt="Tmp00015.jpg" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></a></span><span class="mt-enclosure mt-enclosure-image"><a href="http://www.urbanhonking.com/goldenage/Tmp00019.html" onclick="window.open('http://www.urbanhonking.com/goldenage/Tmp00019.html','popup','width=480,height=360,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.urbanhonking.com/goldenage/assets_c/2009/12/Tmp00019-thumb-150x112.jpg" width="150" height="112" alt="Tmp00019.jpg" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></a></span><span class="mt-enclosure mt-enclosure-image"><a href="http://www.urbanhonking.com/goldenage/Tmp00017.html" onclick="window.open('http://www.urbanhonking.com/goldenage/Tmp00017.html','popup','width=480,height=360,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.urbanhonking.com/goldenage/assets_c/2009/12/Tmp00017-thumb-150x112.jpg" width="150" height="112" alt="Tmp00017.jpg" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></a></span>We actually stopped and looked at the map a lot. <span class="mt-enclosure mt-enclosure-image"><a href="http://www.urbanhonking.com/goldenage/Tmp0000F.jpg"><img alt="Tmp0000F.jpg" src="http://www.urbanhonking.com/goldenage/assets_c/2009/12/Tmp0000F-thumb-480x640.jpg" width="480" height="640" class="mt-image-left" style="float: left; margin: 0 20px 20px 0;"/></a></span>

After hiking for a couple of hours, we stopped at a place that we thought might be the springs and I took a nap while Ariana and Eric tried fording the river to see if maybe the warm water was on the other side. Eric ended up coming back, while Ariana got stuck first on the far side of the river and then in mid stream. 
<span class="mt-enclosure mt-enclosure-image"><a href="http://www.urbanhonking.com/goldenage/Tmp0001B.html" onclick="window.open('http://www.urbanhonking.com/goldenage/Tmp0001B.html','popup','width=480,height=360,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.urbanhonking.com/goldenage/assets_c/2009/12/Tmp0001B-thumb-150x112.jpg" width="150" height="112" alt="Tmp0001B.jpg" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></a></span>
After several half-fordings, backtrackings, and foot warmings on the hot rocks she hiked about a quarter of a mile upstream and crossed there, and climed a vertical hill to meet up with us. We spent that night in the warmth of the trailer night talking about the first time we each met one another and discussing our respective MFA programs in true art-student fashion.

Saturday:
Not to be thwarted by our failed attempt to find some hot springs, the next morning we got up early and drove to Bagby Hot Springs seven miles further down the road. <span class="mt-enclosure mt-enclosure-image"><a href="http://www.urbanhonking.com/goldenage/Tmp00021.html" onclick="window.open('http://www.urbanhonking.com/goldenage/Tmp00021.html','popup','width=480,height=360,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.urbanhonking.com/goldenage/assets_c/2009/12/Tmp00021-thumb-150x112.jpg" width="150" height="112" alt="Tmp00021.jpg" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></a></span><span class="mt-enclosure mt-enclosure-image"><a href="http://www.urbanhonking.com/goldenage/Tmp0001F.html" onclick="window.open('http://www.urbanhonking.com/goldenage/Tmp0001F.html','popup','width=360,height=480,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.urbanhonking.com/goldenage/assets_c/2009/12/Tmp0001F-thumb-150x200.jpg" width="150" height="200" alt="Tmp0001F.jpg" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></a></span>While we soaked, we read aloud from <em>Drop City</em>. Upon return from Bagby, we spent several hours sitting in the sun discussing what we would make for the Signal Fire Soft Shovel show which was opening 4 days after we returned to town. <span class="mt-enclosure mt-enclosure-image"><a href="http://www.urbanhonking.com/goldenage/Tmp00027.html" onclick="window.open('http://www.urbanhonking.com/goldenage/Tmp00027.html','popup','width=480,height=360,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.urbanhonking.com/goldenage/assets_c/2009/12/Tmp00027-thumb-150x112.jpg" width="150" height="112" alt="Tmp00027.jpg" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></a></span><span class="mt-enclosure mt-enclosure-image"><a href="http://www.urbanhonking.com/goldenage/Tmp00025.html" onclick="window.open('http://www.urbanhonking.com/goldenage/Tmp00025.html','popup','width=480,height=360,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.urbanhonking.com/goldenage/assets_c/2009/12/Tmp00025-thumb-150x112.jpg" width="150" height="112" alt="Tmp00025.jpg" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></a></span><span class="mt-enclosure mt-enclosure-image"><a href="http://www.urbanhonking.com/goldenage/Tmp00029.html" onclick="window.open('http://www.urbanhonking.com/goldenage/Tmp00029.html','popup','width=480,height=360,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.urbanhonking.com/goldenage/assets_c/2009/12/Tmp00029-thumb-150x112.jpg" width="150" height="112" alt="Tmp00029.jpg" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></a></span>We got out a typewriter, markers, paper and sketchbooks. <span class="mt-enclosure mt-enclosure-image"><a href="http://www.urbanhonking.com/goldenage/Tmp00023.html" onclick="window.open('http://www.urbanhonking.com/goldenage/Tmp00023.html','popup','width=480,height=360,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.urbanhonking.com/goldenage/assets_c/2009/12/Tmp00023-thumb-150x112.jpg" width="150" height="112" alt="Tmp00023.jpg" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></a></span> Upon deciding to make and bury a time capsule as a gesture to what the residency might mean to us in the future, we spent the evening developing a detailed list (much more detailed than this recounting) of everything we experienced during the preceding days, read aloud from Ivan Illich in conversation with Jerry Brown and played the card game Shit Boots. 

Sunday:
On Sunday, we got up, ate breakfast and started to take down camp. From there, we each completed our contributions to the time capsule just before Amy arrived to help prep the trailer for its trip back into Portland. <span class="mt-enclosure mt-enclosure-image"><a href="http://www.urbanhonking.com/goldenage/Tmp00033.html" onclick="window.open('http://www.urbanhonking.com/goldenage/Tmp00033.html','popup','width=480,height=360,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.urbanhonking.com/goldenage/assets_c/2009/12/Tmp00033-thumb-150x112.jpg" width="150" height="112" alt="Tmp00033.jpg" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></a></span>We buried the time capsule and drove back into town.<span class="mt-enclosure mt-enclosure-image"><a href="http://www.urbanhonking.com/goldenage/Tmp0002F.html" onclick="window.open('http://www.urbanhonking.com/goldenage/Tmp0002F.html','popup','width=360,height=480,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.urbanhonking.com/goldenage/assets_c/2009/12/Tmp0002F-thumb-150x200.jpg" width="150" height="200" alt="Tmp0002F.jpg" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" /></a></span>

Our Bibliography: Drop City, Spell of the Sensuous, Ecotopia Emerging, National Audubon Society Field Guide to North American Mushrooms, The Gum Thief, Clackamas Ranger District Vicinity Map 2002, Love and Community (Jean Luc Nancy), Cabinet Magazine Testing Issue, The Rights of Man, Artist Placement Group: The Incedental Person, his art and ideas, City Works, All That the Rain Promises and More

Other: Much discussion of gastro-intestinal bombs and shovel-visits. 


]]></description>
            <link>http://www.urbanhonking.com/goldenage/2010/03/signal_fire_residency.html</link>
            <guid>http://www.urbanhonking.com/goldenage/2010/03/signal_fire_residency.html</guid>
            
            
            <pubDate>Fri, 19 Mar 2010 14:14:48 -0800</pubDate>
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            <title>(Money Blog) Huge Two Month Update aka Time To Start Panicking for Mike</title>
            <description><![CDATA[<center><img src="http://www.urbanhonking.com/moneyblog/images/mp_burning_money.jpg"></center>

We last updated you folks to the progress of Steve & Mike's all NBA all games betting project as of the first week of January.  One important development since then is that we decided if you miss placing a bet on a game you get a half loss (-$2.50).  

Through the games of January 3rd Steve was up on Mike $115

STEVE WEEK
Jan 4 +10
Jan 5  -5
Jan 6 EVEN
Jan 7 -2.5 (For missing 1 game)
Jan 8 EVEN
Jan 9 -10
Jan 10 +10

STEVE's WEEKLY TOTAL +2.5
OVERALL TOTAL:  STEVE up $117.5

MIKE WEEK
Jan 11 -25
Jan 12 -5
Jan 13  +10
Jan 14 EVEN
Jan 15 -5
Jan 16 -27.5
Jan 17 -5

MIKE's WEEKLY TOTAL -57.5
OVERALL TOTAL: STEVE up $175.00

STEVE WEEK
Jan 18 -15
Jan 19 EVEN
Jan 20 +55
Jan 21 -10
Jan 22  +15
Jan 23 EVEN
Jan 24 +5

STEVE's WEEKLY TOTAL +50
OVERALL TOTAL: STEVE up $225.00
 
MIKE WEEK
Jan 25 +20
Jan 26 +5
Jan 27 -25
Jan 28 +5
Jan 29 -30
Jan 30 -15
Jan 31 +7.5

MIKE's WEEKLY TOTAL -32.5
OVERAL TOTAL: STEVE up $257.5

STEVE WEEK
Feb 1 -5
Feb 2 -5
Feb 3 +25
Feb 4 +2.5
Feb 5 +10
Feb 6 +10
Feb 7 EVEN

STEVE's WEEKLY TOTAL +47.5
OVERALL TOTAL: STEVE up $305

MIKE WEEK
Feb 8 -5
Feb 9 +5
Feb 10 -10
Feb 11 +10
Feb 12 NO GAME
Feb 13 NO GAME
Feb 14 NO GAME

MIKE's WEEKLY TOTAL EVEN
OVERALL TOTAL: STEVE up $305

STEVE WEEK
Feb 15 NO GAME
Feb 16 -25
Feb 17 -5
Feb 18 -10
Feb 19 +10
Feb 20  +5
Feb 21  -15

STEVE's WEEKLY TOTAL -40
OVERALL TOTAL: STEVE up $265

MIKE WEEK
Feb 22 +20
Feb 23 +10
Feb 24 -35
Feb 25 -15
Feb 26  +20
Feb 27 -5
Feb 28 -7.5

MIKE's WEEKLY TOTAL -12.5
OVERALL TOTAL: STEVE up $277.50

STEVE WEEK
Mar 1 +15
Mar 2 +10
Mar 3 +20
Mar 4 +5
Mar 5 +5
Mar 6 -15
Mar 7 -20

STEVE's WEEKLY TOTAL +20
OVERALL TOTAL: STEVE up $297.50

MIKE WEEK
Mar 8 +15
Mar 9 -20
Mar 10 -20
Mar 11 +5
Mar 12 EVEN
Mar 13 -5
Mar 14 -10

MIKE's WEEKLY TOTAL -35
OVERALL TOTAL: STEVE up $332.50

MIKE WEEK (MIKE & STEVE TRADED WEEKS)
Mar 15 +10
Mar 16  EVEN
Mar 17 -15
Mar 18 +10

OVERALL TOTAL AS OF 3/19/10
STEVE up $327.50 over MIKE

Yikes!  With only a couple weeks left in the season I don't think it is possible for Mike to come all the way back all he can really do is hope to cut a hundred or so off that total.  Will they continue to bet into the playoffs?  Will the stakes be raised?  Will Mike be given a chance to win back his loses??

Mike now is now officially familiar with the concept of:
<center><img src="http://www.urbanhonking.com/moneyblog/images/lostmoney.gif"></center>]]></description>
            <link>http://www.urbanhonking.com/moneyblog/2010/03/huge_two_month_update_aka_time.html</link>
            <guid>http://www.urbanhonking.com/moneyblog/2010/03/huge_two_month_update_aka_time.html</guid>
            
            
            <pubDate>Fri, 19 Mar 2010 12:42:58 -0800</pubDate>
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            <title>(KmikeyM) Marfa, San Diego, Los Angeles, Palo Alto</title>
            <description><![CDATA[<span class="mt-enclosure mt-enclosure-image"><img alt="marfatimes.jpg" src="http://www.urbanhonking.com/kmikeym/images/marfatimes.jpg" width="500" height="188" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;"/></span>

I'll be joining YACHT for the last leg of their US tour starting on Monday, March 29th. We'll be visiting Marfa, TX and then heading to San Diego and Los Angeles, CA before driving back up to Portland with a brief stop in Palo Alto.]]></description>
            <link>http://www.urbanhonking.com/kmikeym/2010/03/traveling-marfa-san-diego-los.html</link>
            <guid>http://www.urbanhonking.com/kmikeym/2010/03/traveling-marfa-san-diego-los.html</guid>
            
            
            <pubDate>Fri, 19 Mar 2010 12:18:58 -0800</pubDate>
        </item>
        
        <item>
            <title>(Owl) flat and bright</title>
            <description><![CDATA[<span class="mt-enclosure mt-enclosure-image"><img alt="market.jpg" src="http://www.urbanhonking.com/owl/market.jpg" width="1000" height="669" class="mt-image-left" style="float: left; margin: 0 20px 20px 0;"/></span>

<span class="mt-enclosure mt-enclosure-image"><img alt="newhouse2.jpg" src="http://www.urbanhonking.com/owl/newhouse2.jpg" width="1000" height="669" class="mt-image-left" style="float: left; margin: 0 20px 20px 0;"/></span>

<p> <p>
<p><p><p> <p>
<div class="caption">
 <p><form action="https://www.paypal.com/cgi-bin/webscr" method="post">
<input type="hidden" name="cmd" value="_s-xclick">
<input type="hidden" name="hosted_button_id" value="5126630">
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<img alt="" border="0" src="https://www.paypal.com/en_US/i/scr/pixel.gif" width="1" height="1">
</form>]]></description>
            <link>http://www.urbanhonking.com/owl/2010/03/flat-and-bright.html</link>
            <guid>http://www.urbanhonking.com/owl/2010/03/flat-and-bright.html</guid>
            
            
            <pubDate>Fri, 19 Mar 2010 11:48:32 -0800</pubDate>
        </item>
        
        <item>
            <title>(The Bright Future of Tobacco) S01EP04: Havana Turkoglu</title>
            <description><![CDATA[<img src="http://www.urbanhonking.com/podcast/gfx/bfot-4-img.jpg" width="500" height="375">
<br /><br />
Ideas for Animals, Sports Passion vs. Corporate Contract, Future Primes & March Madnesses, Updating the NBA All Season All Games Betting Project, Special Guests Bring Exotic Treasures, Embargos, Military Goods ---> Civilian Life, Future Ghost Games.  It's the unofficial basketball episode of The Bright Future of Tobacco!
<br /><br />
<a href="http://www.urbanhonking.com/podcast/mp3/BFOTS01EP04.mp3">Episode 04 - Havana Turkoglu.mp3</a><br />
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<br />
<em><a href="http://itunes.apple.com/us/podcast/the-bright-future-of-tobacco/id354157137">Subscribe on iTunes</a> <a href="http://click.linksynergy.com/fs-bin/stat?id=PhaPgXDP7Ss&offerid=146261&type=3&subid=0&tmpid=1826&RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fpodcast%252Fthe-bright-future-of-tobacco%252Fid354157137%253Fuo%253D6%2526partnerId%253D30" target="itunes_store"><img height="15" width="61" alt="UrbanHonking.com - The Bright Future of Tobacco - The Bright Future of Tobacco" src="http://ax.phobos.apple.com.edgesuite.net/images/badgeitunes61x15dark.gif" /></a></em>
<br /><br />
<h2>Show Notes!</h2>
<br />
<em>Intro Music:  The Joggers - "Back to the Future"</em> <a href="http://click.linksynergy.com/fs-bin/stat?id=PhaPgXDP7Ss&offerid=146261&type=3&subid=0&tmpid=1826&RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Falbum%252Fback-to-the-future%252Fid306033445%253Fi%253D306033458%2526uo%253D6%2526partnerId%253D30" target="itunes_store"><img height="15" width="61" alt="The Joggers &amp; Brendan Benson - Soild Guild - Back to the Future" src="http://ax.phobos.apple.com.edgesuite.net/images/badgeitunes61x15dark.gif" /></a>
<br /><br />
A TV show about Pigeon Races with Mike Tyson. <a
href="http://sports.yahoo.com/box/blog/box_experts/post/Tyson-reality-show-on-Animal-Planet-The-Birdman?urn=box,228337">The
boxer.</a><br />
Mike and Steve argue about the booing of NBA player Hedo Turkoglu. (<a
href="http://sports.espn.go.com/nba/news/story?id=4305310">ESPN
article</a>)</br /><br />
<em>1st Break Music: Lucky Dragons "Oh I Understand"</em> <a href="http://click.linksynergy.com/fs-bin/stat?id=PhaPgXDP7Ss&offerid=146261&type=3&subid=0&tmpid=1826&RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Falbum%252Foh-i-understand%252Fid283362333%253Fi%253D283362357%2526uo%253D6%2526partnerId%253D30" target="itunes_store"><img height="15" width="61" alt="Lucky Dragons - Dream Island Laughing Language - Oh I Understand" src="http://ax.phobos.apple.com.edgesuite.net/images/badgeitunes61x15dark.gif" /></a></a>
<br /><br />
<h2> Things You Will Like In The Future</h2>
(music created with Bloom app <a href="http://click.linksynergy.com/fs-bin/stat?id=PhaPgXDP7Ss&offerid=146261&type=3&subid=0&tmpid=1826&RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Fapp%252Fbloom%252Fid292792586%253Fmt%253D8%2526uo%253D6%2526partnerId%253D30" target="itunes_store"><img height="15" width="61" alt="Bloom" src="http://ax.phobos.apple.com.edgesuite.net/images/badgeitunes61x15dark.gif" /></a>)
<br /><br />
<ol type="A"><li>Amazon Prime (<a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&location=http%3A%2F%2Fwww.amazon.com%2Fgp%2Fsubs%2Fprimeclub%2Fsignup%2Fmain.html%3Fie%3DUTF8%26ref_%3Damb%5Flink%5F84306931%5F4&tag=urbanhonking-20&linkCode=ur2&camp=1789&creative=390957">Sign Up For it!</a><img src="https://www.assoc-amazon.com/e/ir?t=urbanhonking-20&l=ur2&o=1" width="1" height="1" border="0" alt="" style="border:none !important; margin:0px !important;" />)</li>
<li><a href="http://games.espn.go.com/tcmen/en/frontpage">March Madness! NCAA fever!</a> (Check out President Obama's bracket!)
</li></ol>
<br /><em>2nd Break Music:  Black Dice "Cloud Pleaser" (<a href="http://www.amazon.com/gp/product/B0002IQASQ?ie=UTF8&tag=urbanhonking-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B0002IQASQ">Album on Amazon</a><img src="http://www.assoc-amazon.com/e/ir?t=urbanhonking-20&l=as2&o=1&a=B0002IQASQ" width="1" height="1" border="0" alt="" style="border:none !important; margin:0px !important;" />)</em>
<br /><br />
<h2>NBA Betting Update: Mike is sad.</h2>
<br />
<em>3rd Break Music: Panther - "Black Baby (Jeffrey Jerusalem Remix)"</em> <a href="http://click.linksynergy.com/fs-bin/stat?id=PhaPgXDP7Ss&offerid=146261&type=3&subid=0&tmpid=1826&RD_PARM1=http%253A%252F%252Fitunes.apple.com%252Fus%252Falbum%252Fblack-baby%252Fid251437251%253Fi%253D251437312%2526uo%253D6%2526partnerId%253D30" target="itunes_store"><img height="15" width="61" alt="Panther - Yourself - Black Baby" src="http://ax.phobos.apple.com.edgesuite.net/images/badgeitunes61x15dark.gif" /></a><br /><br />
<h2>Smoke Cigars and Prognosticate</h2>
w/ a Special Guest who brought special cigars
<br /><br />
<ul><li>Notes on the trade embargo. (<a
href="http://www.cigar.com/cigars/viewcigar.asp?brand=98">H. Upmann
cigars</a>)</li>
<li>Mike predicts that whatever replaces the HMMV, hopefully the <a href="http://en.wikipedia.org/wiki/ULTRA_AP">ULTRA AP</a>,
will eventually be civilianized.</li>
<li>Our special guest predicts you will not be able to own video games in
the future.</li></ul>

<br /><br />
<em>Closing Music:  Lawrence Arabia - "Business Planning"</em> (<a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&location=http%3A%2F%2Fwww.amazon.com%2Fgp%2Fentity%2FLawrence-Arabia%2FB0034ZK1GG%3Fie%3DUTF8%26ref_%3Dsr%5Ftc%5F2%5F0%26qid%3D1269023854%26sr%3D1-2-ent&tag=urbanhonking-20&linkCode=ur2&camp=1789&creative=390957">Lawrence Arabia on Amazon</a><img src="https://www.assoc-amazon.com/e/ir?t=urbanhonking-20&l=ur2&o=1" width="1" height="1" border="0" alt="" style="border:none !important; margin:0px !important;" />)<br><br>
<br />
<a href="http://itunes.apple.com/us/podcast/the-bright-future-of-tobacco/id354157137">Bright Future of Tobacco on iTunes</a>]]></description>
            <link>http://www.urbanhonking.com/podcast/2010/03/s01ep04_havana_turkoglu.html</link>
            <guid>http://www.urbanhonking.com/podcast/2010/03/s01ep04_havana_turkoglu.html</guid>
            
            
            <pubDate>Thu, 18 Mar 2010 17:21:42 -0800</pubDate>
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        <item>
            <title>(Portland Future Awesome) Portland&apos;s CivicApps.org</title>
            <description><![CDATA[via <a href="http://www.civicapps.org/">CivicApps.org</a>:

<blockquote>The first annual CivicApps Challenge is now open! This unique innovation event recognizes and rewards the best ideas and apps from the community. Join this growing community of innovative thinkers! Help us identify and recognize the best ideas and apps in the region. Share your own ideas. Submit an app to make life easier for everyone. So get your thinking caps on, share your ideas, and show us what you've got.</blockquote>

<span class="mt-enclosure mt-enclosure-image"><img alt="civicapps.png" src="http://www.urbanhonking.com/portland/images/civicapps.png" width="280" height="118" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;"/></span>

From their about page:

<blockquote>Technology is changing our relationship with government. Not so long ago government made decisions with little public input. Those days are gone. Today, information technology has redefined the structure and authority of government. The problems our communities face are beyond the capacity of government to resolve alone. Cooperation, collaboration and openness are no longer questions of opportunity; they are essential means of conducting our community's business effectively. Every citizen can be an active participant in reshaping their world. WE are the government.

The CivicApps.org site aims to encourage every citizen to be an active participant by putting the data in their hands. The CivicApps.org site was developed to source, profile, and accelerate innovative ideas using Web and mobile technologies. The aim is social change. The path is regional collaboration. The focus is local.</blockquote>]]></description>
            <link>http://www.urbanhonking.com/portland/2010/03/portlands-civicappsorg.html</link>
            <guid>http://www.urbanhonking.com/portland/2010/03/portlands-civicappsorg.html</guid>
            
            
            <pubDate>Thu, 18 Mar 2010 10:04:20 -0800</pubDate>
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        <item>
            <title>(Ideas For Dozens) Atari ET Cartridge 3D Model: my first Blender project</title>
            <description><![CDATA[<p>
  For day 3 of the <a href="http://4-in-4.com/">4-in-4</a>, I made a Blender model of an Atari cartridge, specifically, "ET: The Extra-Terrestrial" from 1983. This model is the first step on a large project I'm undertaking: a diorama depicting a hoard of millions of ET cartridges buried in a dump outside of Alamogordo, NM.
</p>
<p>
  When Atari undertook the design of the game, they expected wild commercial success. The whirlwind development process was designed to capitalize on the incredible popularity of Steven Spielberg's movie. Unfortunately, it also lead to an extremely poor level of quality in the final game, which was boring, confusing, and featured abominable graphics:
  </p>
  <p>
    <object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/r-pzdPLfy9Y&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/r-pzdPLfy9Y&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
  </p>
  <p>
  The result was millions of unsold cartridges that the company had no way to dispose of. Eventually, the hit on the solution of burying the cartridges in a dump outside of Alamogordo, New Mexico.
</p>
<p>
  <img src="http://farm4.static.flickr.com/3070/3081864418_b7e5da916a_o.jpg" width="450px" />
</p>
<p>
   I first heard of the dumping from Nick Montfort's excellent history of the Atari 2600, <a href="http://www.amazon.com/Racing-Beam-Computer-Platform-Studies/dp/026201257X">Racing the Beam</a>. For more on the topic, see the <a href="http://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game)#Atari_video_game_burial">Wikipedia</a> and <a href="http://www.snopes.com/business/market/atari.asp">Snopes</a> articles on the topic.
</p>
<p>
  This 3D modeling project is the first step towards building a diorama depicting the full dump with millions of cartridges, the concrete slab that covers it, and the New Mexico dessert and sunset above.
</p>
<p>
  To start out, I searched out high quality scans of the Atari cartridge online. I ended up finding them on <a href="http://www.atariage.com">Atari Age</a>. Here, for example, is the front of the cartridge:
</p>
<p>
  I used these high resolution scans and some other research to figure out the dimensions of the cartridge and set about building a basic rectangular solid that matched these dimensions. 
</p>
<p>
  <img src="http://www.atariage.com/2600/carts/c_ET_Silver_front.jpg" />
</p>
<p>
  I used <a href="http://www.blender.org/">Blender</a> as my 3D modeling tool of choice on the recommendation of <a href="http://39forks.com/">Scott Wayne Indiana</a>. With lots of help from Scott, I managed to get going with the basics in Blender and, eventually, I had a rectangular solid with the right proportions:
</p>
<p>
<a href="http://www.flickr.com/photos/unavoidablegrain/4439937434/" title="ET Cartridge 3D Model slab by atduskgreg, on Flickr"><img src="http://farm3.static.flickr.com/2679/4439937434_9536339803.jpg" width="439" height="488" alt="ET Cartridge 3D Model slab" /></a>
</p>
<p>
  (Note, both Scott and I found <a href="http://nystic.com/blender.php">Super3boy</a>'s Blender tutorials to be incredibly useful in the process of getting started with this complicated program. It's both humbling and really helpful to learn by listening to a bunch of tutorials narrated by a kid who sounds like he's about 7.)
</p>
<p>
  After I had that down, I started working on adding the cutaways for the stickers on the top and front. Using Blender's "add difference marker" functionality, I was able to use separate rectangles to carve those out from the original slab. Then, finally, I added a bevel to the edge of the cartridge to simulate the roundness of the original:
</p>

<p>
  <a href="http://www.flickr.com/photos/unavoidablegrain/4439160883/" title="ET Cartridge 3D Model with insets by atduskgreg, on Flickr"><img src="http://farm3.static.flickr.com/2700/4439160883_38147fb961.jpg" width="488" height="488" alt="ET Cartridge 3D Model with insets" /></a>
</p>
<p>
  Writing down this process in a few simple sentences makes it sound linear and straightforward. It was actually difficult and somewhat challenging. Without Scott's help, the entire endeavor would have taken significantly longer.
</p>
<p>
  Once I had the basic shape of the cartridge worked out, it was time to try to add the graphic stickers to the top and side. After an initial attempt to navigate Blender's nest of menus (aided by <a href="http://www.packtpub.com/article/textures-in-blender">this tutorial on textures in Blender</a>) I eventually managed to map the image all over my entire object:
</p>
<p>
  <a href="http://www.flickr.com/photos/unavoidablegrain/4439160851/" title="ET Cartridge 3D Model with misapplied graphic by atduskgreg, on Flickr"><img src="http://farm3.static.flickr.com/2729/4439160851_a3dd511b94_o.jpg" width="382" height="417" alt="ET Cartridge 3D Model with misapplied graphic" /></a>
</p>
<p>
  This was not quite what I wanted, but it was exciting to see an image actually appear for the first time. Eventually, I found the <a href="http://wiki.blender.org/index.php/Doc:Manual/Materials/Multiple_Materials">Blender wiki tutorial on multiple materials</a> which explained how I could apply an image to just one specific surface of my object. This also made the Blender menu system start to make sense to me for the first time (by explaining the way selections made in certain menus modified the options available to you in others.) The result was a cartridge that was really starting to look right:
</p>

<p>
  <a href="http://www.flickr.com/photos/unavoidablegrain/4439160821/" title="ET Cartridge 3D Model with correctly applied graphic by atduskgreg, on Flickr"><img src="http://farm5.static.flickr.com/4015/4439160821_db59874656_o.jpg" width="359" height="454" alt="ET Cartridge 3D Model with correctly applied graphic" /></a>
</p>
<p>
  The end cap should have <a href="http://www.atariage.com/2600/carts/c_ET_Silver_end.jpg">the ET logo image</a> on it &mdash; which isn't working for some reason I don't understand &mdash; but otherwise this is really starting to be what I was aiming for. I even added an additional gnarled black texture to emulate the molded plastic of the non-sticker part of the cartridge. I'll probably include that texture in the final print, but I'm not showing it here because it made it very hard to see the details of my 3D modeling in Blender's preview images. 
</p>
<p>
  There are two next steps forward for me on this project. One of them is to get a 3D print made of this cartridge, mainly to gain experience with 3D printing. The second step is to make a model of the <a href="http://www.atariage.com/box_page.html?SystemID=2600&SoftwareID=998&BoxStyleID=3&ItemTypeID=BOX">ET box</a> and start combining multiples of that box and this cartridge into the limitless pile that sits under the Alamogordo sand.
</p>]]></description>
            <link>http://www.urbanhonking.com/ideasfordozens/2010/03/atari_et_cartridge_3d_model_my.html</link>
            <guid>http://www.urbanhonking.com/ideasfordozens/2010/03/atari_et_cartridge_3d_model_my.html</guid>
            
            
                <category domain="http://www.sixapart.com/ns/types#tag">3d</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">4-in-4</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">atari</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">history</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">itp</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">modeling</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">video game</category>
            
            <pubDate>Tue, 16 Mar 2010 20:23:21 -0800</pubDate>
        </item>
        
        <item>
            <title>(White Rainbow) BUY REMIXES, BEATS AND TRACKS FROM WHITE RAINBOW! NEW VENTURE!!!!</title>
            <description>BUY REMIXES, BEATS AND TRACKS FROM WHITE RAINBOW
NEW VENTURE!!!!

WHITE RAINBOW PRODUCTIONS!!


DO YOU NEED HOT BEATS FOR YOUR NEW PROJECT WHEREIN YOU MAKE WEIRD RAPS OR TALKING OR SINGING OR ????

OR DO YOU NEED FULLY PRODUCED HOT TRACKS TO BREAK YOU INTO THE EVER EXPANDING INDIE MARKETPLACE????

OR DOES YOUR PROJECT NEED A HOTT HIGH PROFILE REMIX  BY WHITE RAINBOW (AKA DJ SGT FORKNER AKA DR PURPLE LAZER SLAPS)  TO HIT UP THE BLOG-O-SPHERE AND GET YOUR PROJECT THE BLOGABILITY IT DESERVES ???


COMPETITIVE LOW RATES!!! IN THE TENS OR HUNDREDS OR THOUSANDS, DEPENDING ON TIME SPENT, EXCLUSIVITY OF RIGHTS TO BEATS, AMOUNT OF EFFORT EXPECTED/DELIVERED, LABEL BUDGET, ETC

email me!!!!!

whiterainbowbooking   at  gmail.com


CHECK OUT SOME NEW BEATS!

FRESH PURPLE SCRAPE JUICE FROM SGT FORKNER (JAN 2010)
http://www.sendspace.com/file/oa62k5


OR HERE ARE SOME OLD BEATS:
SUMMER BOOGIE BREEZERS MIXTAPE 2008
http://www.sendspace.com/file/800c3k

REMIXES BY WHITE RAINBOW MEANS HIGH LEVEL BLOG ACTION YOUR PROJECT DESERVES:


CHECK OUT A RAILCARS WHITE RAINBOW REMIX:
http://rcrdlbl.com/2010/01/06/download_railcars_cathedral_with_no_eyes_white_rainbow_remix_

CHECK OUT A CITAY WHITE RAINBOW REMIX:
http://www.thetripwire.com/news/2009/10/15/listen-to-white-rainbow-remix-citay-scoop-your-brain-off-floor/
OR HERE: 
http://www.prefixmag.com/media/citay/eye-on-the-dollar-white-rainbow-remix-mp3/33620/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed:+prefix+(prefix)


HERE IS A NEW WHITE RAINBOW TRACK TO GET YOU HYPED ON NEW CO BRANDING POSSIBILITIES:
&quot;RAW SHANKS A MILLION&quot; FROM THE XLR8R/PFRK/CREATEDIGITALMUSIC/SYFY COBRANDED CAPRICA (TV SHOW) &quot;INSPIRED BY&quot; COMP:

http://199x.org/2010/02/music-to-watch-sci-fi-to/

http://createdigitalmusic.com/2010/01/06/a-free-futuristic-music-compilation-for-syfys-caprica-stories-behind-the-tracks/</description>
            <link>http://www.urbanhonking.com/whiterainbow/2010/03/buy_remixes_beats_and_tracks_f.html</link>
            <guid>http://www.urbanhonking.com/whiterainbow/2010/03/buy_remixes_beats_and_tracks_f.html</guid>
            
            
            <pubDate>Tue, 16 Mar 2010 14:41:41 -0800</pubDate>
        </item>
        
        <item>
            <title>(PICA) TBA ON SIGHT Programs</title>
            <description><![CDATA[<em><small>Each year, PICA produces a companion program to our Time-Based Art ON SIGHT Visual Arts exhibitions. In recent years, they've featured everything from full-color artist posters to in-depth interviews about Festival projects. With all of this rich content at our disposal, we thought that we should make the past programs available online for your enjoyment. For more artist interviews, recordings, and art publications, visit the <a href="http://www.pica.org/programs/resourceroom.aspx" target="new">PICA Resource Room</a>, Monday-Friday, 10 am - 5 pm. </small></em>

<a href="http://www.pica.org/himages/PRESS/TBA08/TBA08-On-Sight-Program.pdf" target="new"><span class="mt-enclosure mt-enclosure-image"><img alt="TBA08-OnSight1.jpg" src="http://www.urbanhonking.com/pica/TBA08-OnSight1.jpg" width="450" height="293" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;"/></span></a>

<a href="http://www.pica.org/himages/PRESS/TBA08/TBA08-On-Sight-Program.pdf" target="new">Download the TBA:08 ON SIGHT Program</a>, featuring Tamy Ben-Tor, Harry Dodge & Stanya Kahn, Lizzie Fitch, Justin Gorman, Jacob Hartman, Corey Lunn, Jeffry Mitchell, Ryan Trecartin, Paintallica, Fritz Haeg, and The Yes Men, with a special poster from Jeffry Mitchell.

<a href="http://www.pica.org/himages/PRESS/TBA09/TBA09-On-Sight-Program.pdf" target="new"><span class="mt-enclosure mt-enclosure-image"><img alt="TBA09-OnSight1.jpg" src="http://www.urbanhonking.com/pica/TBA09-OnSight1.jpg" width="350" height="450" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;"/></span></a>

<a href="http://www.pica.org/himages/PRESS/TBA09/TBA09-On-Sight-Program.pdf" target="new">Download the TBA:09 ON SIGHT Program</a>, with artist interviews including Robert Boyd, Antoine Catala, Peter Coffin, Brody Condon, Jesse Hayward, Johanna Ketola, Fawn Krieger, Kalup Linzy, Brian Lund, Ma Quisha, robbinschilds + A.L. Steiner, Ethan Rose, and Stephen Slappe.
<br />]]></description>
            <link>http://www.urbanhonking.com/pica/2010/03/tba_on_sight_programs.html</link>
            <guid>http://www.urbanhonking.com/pica/2010/03/tba_on_sight_programs.html</guid>
            
            
                <category domain="http://www.sixapart.com/ns/types#tag">on sight</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">resource room</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">TBA08</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">TBA09</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">visual art</category>
            
            <pubDate>Tue, 16 Mar 2010 10:57:09 -0800</pubDate>
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        <item>
            <title>(Perfect Heart) old man take a look at my life</title>
            <description>I am 30. 30. 30! I&apos;ve been 30 for about a month and though I don&apos;t feel much different than I did when I was still 29 I have been thinking a lot about the continuum of my adulthood- where I&apos;ve been, where I&apos;m headed. Of course I know this is a cliche. When I turned 20 I must have said to myself a hundred times, &quot;I&apos;m not a teenager anymore!&quot; And I&apos;m sure that when I turn forty I will look at the Over The Hill mugs at some rest stop somewhere and think, &quot;That&apos;s me.&quot; (Is 40 still over the hill or has the crest of the hill been bumped to 50 by the Boomers? I hope it&apos;s been bumped.) Regardless, birthdays that end with 0&apos;s are cause for pause and reflection. The ought decade was  the decade of my twenties:

2000: Sophomore year of college, I spend a semester in New York living in a hotel next door to the Dakota and studying art, architecture and theater, i.e. a Charmed Life. 

2001: Back at L&amp;C with a renewed commitment to my studies, i.e. finally seeing college as more than a social exercise. Living in Sellwood, dating a biologist, settling into nice friendships, performing in a Brecht play. 

2002: Graduation followed by my first Portland summer nannying for some professors&apos; baby, riding a bike while drinking beers, the first What the Heck Fest which I went to on a whim but became one of the seminal experiences of my life. Then I moved to NYC with a vague notion of becoming an actress for realz.

2003: In New York. Not acting. Not living in a hotel. 6th floor walk up on the Upper East Side, slinging drinks at a pub in the shadow of the 59th Street Bridge (feeling groovy.) Dated a Republican (ugh.) Made a lot of Irish friends, didn&apos;t see enough of my bestest friends who lived in Brooklyn and the Berkshires, respectively. Mild identity crisis, questions of &quot;Am I an artist if I&apos;m too chicken to audition,&quot; etc. Lots of all-nighters locked in the pub with the rest of the staff with everyone buying rounds at half off. Back to What the Heck x2 somewhere in there, a well needed respite. Fell in love at that one.

2004: Needing a change, deciding to leave New York for Dublin, indefinitely. Heartly complications involving a spontaneous and romantic flight to SFO just days before flying to Ireland, then followed a (very) long distance love and I made my way in a (relatively) foreign land. Sharing a house with an accountant, nurse, and airline pilot (all Irish) while committing (condoned) identity theft so I could work at the oldest bar in Dublin without a visa. One night late at night walking back from a pub with a friend deciding I wanted to be a teacher. Five months later making my way back to the States and slowly west.

2005: Back in Portland, living with silly girls (in a good way), monthly trips to SFO to see the Love, monthly visits from the same. Nannying and working in a school, applying for grad school, applying for food stamps. Getting dumped so hard and being so sad. Starting this blog.

2006: Graduate school! Learning how to teach! A new love beginning on the first day of a new year! So many firsts! First job in my field! First year of teaching! First class! First grade! First apartment on my own! Exhausted, exhilarated!

2007: Major nesting- T.V. on DVD, wine, and going to bed so early. Career adrenaline running low and feeling the hard work. Saying goodbye to my first class, meeting my second. A lot of being tired. Adopting my cat.

2008: Getting into the swing of things- the mythical third year of teaching being all that it was promised to be! Teaching feeling fun, loving my class. Moving in with the man friend, another fancy first. Serving on many committees, becoming a Force on staff, gaining a cool reputation with the parents at the school. Feeling good! Having fun! Also, Obama!

2009: More good feelings plus a road trip down Route 66 with my friend of friends- a dream vacation to be sure. Moving up to second grade, keeping my sweet class for another year, more committees. Planting a garden for the first time and it looking so nice. L.A. trip to cap off a cool year. Oh and loving basketball.

2010: Turning 30! Dancing to Beyonce with my dance team in costumes! Besties visiting for my birthday and making me a cake! A trip to Australia around the corner! What next? I don&apos;t know! I hope I like it.</description>
            <link>http://www.urbanhonking.com/perfect/2010/03/old_man_take_a_look_at_my_life.html</link>
            <guid>http://www.urbanhonking.com/perfect/2010/03/old_man_take_a_look_at_my_life.html</guid>
            
            
            <pubDate>Mon, 15 Mar 2010 15:28:30 -0800</pubDate>
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        <item>
            <title>(Regarding) Am I in Charge of me or is my Brain: Julian Jaynes Edition</title>
            <description><![CDATA[Oh shit! Guess who is actually reading that sick (as in awesome) Julian Jaynes book <em>The Origin of Consciousness in the Breakdown of the Bicameral Mind</em> I told you about some weeks ago?? ME. 

First of all, it has the most excellent cover in the history of scholarly texts:

<span class="mt-enclosure mt-enclosure-image"><img alt="bicameral.jpg" src="http://www.urbanhonking.com/regarding/bicameral.jpg" width="356" height="500" class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;"/></span>

Damn. That is a tough cover. That cover is like "why pretty it up with useless frills or illustrations that may indicate what kinds of things are inside of the book? TAKE IT OR LEAVE IT."

But what of the book itself? I will confess to only being through chapter 1 but already I can say with certainty that my mind is 100% blown. I never took philosophy in college, so maybe this book is like "ho hum" for everybody who already had their age-eighteen "holy shit maybe everything is just a dream" moment. For me though it is totally wicked!

Jaynes begins by laying out all the metaphors we have used to describe consciousness. Plato and Augustine and those guys ("old dudes") used metaphors of caves and caverns. In the early 19th century the metaphors seemed to align with new geological discoveries involving the layers of the earth--maybe the mind is like that too! Layers of experience creating a whole (a.k.a. "the unconscious"). Mid century metaphors of the mind took on the qualities of chemistry and laboratory experiments: the mind as a product of sensations and feelings that could be seen in the "gleaming stainless-steel" of the lab. By the end of the century metaphors of mind became all about steam engines--the subconscious as a swollen boiler that needed outlets in the form of weird dreams/desires/perversions. So our mind-metaphors actually mirror real-world shit that's going on. 

The question "what is consciousness" has plagued humankind for thousands of years. "How can we derive this inwardness out of mere matter?" We know if we cut somebody open, we don't find anything like consciousness. We find blood and guts and tissue. So where is consciousness, what is it, who is it, how did it come to be, etc.? 

Jaynes then summarizes all the prevailing theories of consciousness up to the time of his writing. There are some wild and surprising jaunts here. EXAMPLE: The guy who discovered natural selection at the same time as Darwin, who, unlike Darwin, believed consciousness had to come from outside--what he called a "metaphysical imposition"--because, how else do you explain it? Why does no other animal on earth read books or fly rockets to the moon? It's totally bonkers. This guy insisted that consciousness is imparted from beyond us--by who, he did not say--and his scientific inquiry took the form of going to séances and trying to contact the spirit world! AND THIS IS WHY WE DON'T EVEN REMEMBER HIS NAME (which was Wallace). Because it's kooky! We want our science to be firmly based in the natural world, which is what Darwin did. 

Darwin is like, no way, consciousness can ONLY be explained with natural science. When some degree of nervous complexity is reached, "consciousness appears," and so begins "its futile course as a helpless spectator of cosmic events." Well, as Jaynes points out, this is not a very satisfactory answer ("appears" not being a super specific word), and nobody has been satisfied with this idea of consciousness as merely a byproduct of brain function--the melody from a harp that can not pluck the harp's strings. That seems like bullshit. But so does the metaphysical imposition. UH OH.

Behaviorism! William James. These are the people who claimed all of a sudden that Consciousness DID NOT EXIST AND WASN'T REAL. This is obviously totally obnoxious, and Jaynes demonstrates how this line of reasoning came into being specifically to push philosophy out of the sciences---a state of affairs I am constantly harping upon in this blog! Psychology is trying to become a separate science, so it must distance itself from the noodlings of philosophers. After WWI everyone was excited to turn over a new leaf. "Fuck it! there is no such thing as consciousness." The LAB reduced all conduct to conditional reflexes (rats in mazes; we are all just rats in a maze (or cage, according to Billy Corgan (not a scientist)). But, as Jaynes points out, "Behaviorism was only a refusal to talk about consciousness. Nobody really believed he was not conscious." 

MICRO-BLAST!

(also you've got to love that that was Psychology's attempt to distance itself from Philosophy! What could possibly be more bullshitty and more patently untrue (i.e. "philosophical") than that stupid theory??? That's the best you could do, Psychology? Damn, I'm going back to my Kant)

So then there is this whole line of thought that is like: All of these theories are bullshit. We want to know WHERE IS CONSCIOUSNESS, LITERALLY. If it is real, it must exist. If it exists, it must be HERE, in the body of a man. Let's cut one open and see what we can see. Um....as expected, this was inconclusive. Sure, science can increasingly see into the working, living brain in an amazing way. We can now pinpoint where synapses fire, where impulses travel, we can see the bundle of nerves that does this or that. But Jaynes points out something I think we instinctively all feel: that physical stuff can never, "<em>not ever</em>,"explain consciousness itself. But a lot of us also don't believe in God. So in conclusion: WTF?

He then goes into this extraordinary section of explaining what consciousness is NOT. "When asked the question, what is consciousness? we become conscious of consciousness. And most of us take this consciousness of consciousness to be what consciousness is. This is not true." (<---best sentence ever, he is so wry, this Jaynes fellow! I must find out if he is still alive...oh damn, he died in 1997)

Here are all the things people all say about consciousness: it is obvious, it is located in our head somewhere, it's the defining attribute of all our waking states, moods, affections, memories, volitions, it's the basis of concepts, learning, reasoning, thought, and judgment. NONE OF THIS IS TRUE.

1. Consciousness is not reactivity. 
Seeing, hearing, walking, reacting, holding a pen in your hand, itching your head, writing a sentence, speaking a sentence, catching a ball, etc. 
Consciousness is a much smaller part of our mental life than we are conscious of, because we aren't conscious of what we aren't conscious of. WTF MAN? Ok here is an analogy: Imagine a flashlight. You ask the flashlight "what things in this dark room have light shining on them?" the flashlight looks around, and everything it sees has light shining on it. Because it's a flashlight. So it says "well, everything has light shining on it." the flashlight can't see the vast numbers of things--all things, really--that don't have light shined on them in the dark room. Thus, the "seeming continuity of consciousness is an illusion." We're only conscious of being conscious when we're conscious. PLUS: While we're playing the piano, we aren't conscious of each finger's motor movement; of the meaning of each symbol on the page we look at; of each individual note or melody; of our feet pressing the pedals. Somehow it all combines into one act, during which we are conscious, but we are profoundly NOT CONSCIOUS of many millions of aspects of it. Reading and speaking simply slur into meaning, without consciousness of phonemes and articulation--indeed, consciousness of phonemes would DESTROY meaning. Consciousness decides what to say, when, and how, "but then the orderly and accomplished succession of phonemes or of written letters is somehow done for us."

SOMEHOW DONE FOR US. 

2. Consciousness is not a copy of experience.
John Locke: tabula rasa: we all kind of think of consciousness as just storing up memories as its main function, then we use those memories to know stuff. NOT TRUE! Jaynes wants you to tell him now, from memory: how many teeth do you see in the mirror when you brush your teeth? which is your second-longest finger? is the red or green light on the top of the stoplight? exactly which pictures are on the wall of your living room and where exactly are they all? You don't know, yet you have seen all these things literally millions of times. You don't know, but if one of these things CHANGED you would know immediately. So you know all the answers, but NOT CONSCIOUSLY. "What you can consciously recall is a thimbleful to the huge oceans of your actual knowledge."

Furthermore! if you try to "recall," say, coming in the coffee shop and sitting down, you are recreating lots of it based on what it "should" be like rather than what i was actually like. Which he calls "Narratizing." You recreate--you don't really remember it exactly, all its sensations, everything you did, everyone you looked at. "Memory is the medium of the must-have-been." JESUS!!!!!!

3. Consciousness is not necessary for learning.
"Learning," in laboratory terms, is broken into three groups: signals, skills, solutions.
<strong>SIGNALS</strong>: Like Pavlov! Learning that when you hear the dinner bell it's time for dinner. When you say certain things, whoever you are talking to is more pleasantly disposed to you. These things are by definition unconscious. In fact, they have proven in studies that if you are CONSCIOUS of the terms of the experiment (like, if you are told, "ok every time I ring this bell I'm going to give you a treat and I want to see if ringing the bell makes you start salivating after awhile") THE LEARNING DOESN'T HAPPEN. Boom.
<strong>SKILLS</strong>: toss 2 coins into opposite hands. You can learn it quickly. Are you conscious of all your movements? No. Learning skills is often purely organic, not conscious. Your consciousness sets the terms of the learning (what Jaynes calls a "struction") and then your body takes over. In fact, you do WORSE if you try to be actively conscious of your movements/decisions (think of playing the piano! As soon as you start thinking about your individual fingers, you can't keep playing. You are paralyzed).
<strong>SOLUTIONS</strong>: Yes, consciousness is often a major player in finding solutions, BUT NOT ALWAYS, which means it is not purely-speaking NECESSARY for solving problems. He gives as an example a fun project given to a psychology class, where the professor told the entire class to spend a week complimenting the appearance of every girl they saw wearing red. Within a week, "the cafeteria was ablaze" with ladies in red. The ladies had learned the "solution" (wear red) to the "problem" (getting compliments, which are nice), without anyone having any knowledge of any of it. He gives other amazing examples.

So! Consciousness is important, but we see we can learn all kinds of stuff without it. 

4. Consciousness is not necessary for thinking.
YIKES! For real? 
<strong>Judgment</strong>: carefully, consciously pick up 2 objects and determine which is heavier. You feel the muscles tensing, the surface of the objects. You are conscious of everything you're doing. "And now the actual judging of which is heavier. Where is that? Lo!" (he actually says 'Lo!' He is a great writer). The judgment itself is "somehow just given to you." Thus "judging, that supposed hallmark of consciousness, DOES NOT EXIST AT ALL" (emphasis mine).
He gives many examples. Speech itself! Consciousness gives us a struction ("tell your listener the story of that asshole who almost ran you over today") and then speech JUST HAPPENS. You aren't consciously being like "now I need an adverb. This adverb I have chosen has 3 syllables. Each syllable has whatever a phoneme is. How shall I articulate it? What accent shall I put on it? How loud should I say it? Etc. etc. etc. )

(this makes me think of the Radio Lab episode about choice, and the guy who after brain surgery lost his ability to make choices because he lost his ability to have feelings about them. They didn't put it this way, but now I see that it is that he'd lost his ability to NOT BE CONSCIOUS while making a choice. Holy shit.)

5. Consciousness is not necessary for Reason.
First of all, what is Reason even? It's totally vague and everybody crows about it but what is it really? It's not conscious, that's for sure--the reason we need logic to explain it is BECAUSE it's not conscious. Everything he's just proven (judgment, solutions, etc.) is really just primitive forms of reason, so we've already seen that reason doesn't have to be conscious. 

But what of High Reason? Scientific deduction, for example? Surely that must be conscious! Except, as Jaynes points out, scientific deduction often comes "mysteriously." He quotes Gauss: "like a sudden flash of lightning, the riddle happened to be solved." 

(also reminds me of the New Yorker article about intuition--how they found the place in the brain where intuition actually happens, but found that it takes it forever to travel to whatever our consciousness is. Thus you "know" the answer up to EIGHT SECONDS before you know it. WTF)

Jaynes says, of Einstein himself, that so many insights came to him abruptly while he was shaving that he had to carefully slow down his razor "lest he cut himself with surprise."

SURPRISE. He's just shaving, and suddenly----a voice? OMG we'll get to that later---suddenly from somewhere inside (or outside) of him comes the knowledge: "LIGHT TRAVELS FAST" or whatever. "E=MC2." And he is caught off guard and surprised by it! Where did it come from--he wasn't even thinking about it. That is obviously not "consciousness" doing that work. 

You consciously work on a problem (setting up the struction, just like when you told yourself to learn how to toss two coins into opposite hands), then it incubates unconsciously, while you're sleeping or watching "Star Wars" or whatever, then illumination suddenly arrives, and is justified LATER by logic.

LATER!

6. Consciousness is not in the head area.
By far the funniest one. We all feel like consciousness is in our head. But why? Try to FEEL where your consciousness is. You can't, really. Try to project your consciousness around the corner, and do your thinking from there. You kind of can. Although the body/"I" situation is important and he will talk about it later. But still!
EYES: everyone feels like it's something to do with the eyes. That it's behind the eyes. You "look" within yourself. You "look" into somebody's thoughts/feelings through their eyes. AND YET we know quite well THERE IS NOTHING BACK THERE. Just blood and guts! We actually create a totally imagined space where we fantasize consciousness resides. Aristotle for example thought consciousness must be around the heart. We just make it up and agree to believe whatever the collective unconscious (HA HA) decrees.

Out of body experiences
LSD
These aren't metaphysical! These experiences demonstrate that the location of consciousness is at least somewhat arbitrary. CONSCIOUSNESS HAS NO LOCATION. This is a real mind-fuck if you think about it (with your consciousness).

<u><strong>CRUCIAL JAYNES MOMENT</strong></u>

Okay! If all this is true, then is consciousness necessary? Ok, no, fine. 

Okay, if it's all true, and consciousness is not necessary for all this shit, then can't we actually imagine "a race of men who spoke, judged, reasoned, solved, indeed did most of what we do, BUT WERE NOT CONSCIOUS AT ALL"???

MACRO-BLAST!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Now he's gonna talk about the Greeks. I'm so stoked!!!!!!!!!!!!!

Check out this summary of his whole argument from wikipedia, is this the toughest thing you ever read?

"in which he argued that ancient peoples did not access consciousness (did not possess an introspective mind-space), but instead had their behavior directed by auditory hallucinations, which they interpreted as the voice of their chief, king, or the gods. Jaynes argued that the change from this mode of thinking (which he called the bicameral mind) to consciousness (construed as self-identification of interior mental states) occurred over a period of centuries about three thousand years ago and was based on the development of metaphorical language and the emergence of writing."

Consciousness ITSELF only coming into being after we invent metaphors???????????????????

"An early criticism by philosopher Ned Block argued that Jaynes had confused the emergence of consciousness with the emergence of the concept of consciousness. In other words, according to Block, humans were conscious all along but didn't have the concept of consciousness and thus did not discuss it in their texts."

DAMN. 

Me and my consciousness are going to go take a bath now. OR ARE WE
]]></description>
            <link>http://www.urbanhonking.com/regarding/2010/03/am-i-in-charge-of-me-or-is-my.html</link>
            <guid>http://www.urbanhonking.com/regarding/2010/03/am-i-in-charge-of-me-or-is-my.html</guid>
            
            
            <pubDate>Mon, 15 Mar 2010 12:33:56 -0800</pubDate>
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            <title>(Ideas For Dozens) An He Built A Crooked House: A probabilistic 8-bit composition</title>
            <description><![CDATA[<p>
Yesterday, for the second day of the <a href="http://4-in-4.com/">4-in-4</a>, I made a semi-randomly generated 8-bit song.
</p>
<p>
   Way back during orientation week, a few of us were talking about music, as you do when you're just getting to know a new group of people. Specifically, <a href="http://www.markomanriquez.com">Marko Manriquez</a> and I shared our enthusiasm for Aphex Twin. We talked about the incredible variation and detail that shows up in the drum programming in pieces such as <a href="http://www.urbanhonking.com/ideasfordozens/songs/09%20Girl_Boy%20Song.mp3">Girl/Boy Song</a> and wondered whether such intricately constructed music could possibly have just been made by hand or whether some kind of algorithm helped out.
</p>
<p>
  I speculated that you could accomplish something like that style of non-repeating linear invention by using probability. You would just declare a set of allowed pitches and metric values to be assigned to each instrument and then allow the computer to randomly choose between those over-and-over to compose the piece. That would allow you to shape the aesthetics of the output without having to go in and make all the tiny micro decisions required to through-compose something with as much mind-boggling detail as the drums in Girl/Boy Song. (For the record, I don't believe that this is actually how Aphex Twin works; I think he actually writes all of that stuff by hand.)
</p>

<p>
  Having had this idea, I sat down during the Tisch Convocation and wrote <a href="http://github.com/atduskgreg/Whoops">Whoops</a>, a Ruby library that uses probability to generate scores for <a href="http://github.com/mental/bloopsaphone">bloopsaphone</a>, _why the lucky stiff's 8-bit music generator. Bloopsaphone uses a very simple text-based score system where, for exaple, "4C" would mean "play a quarter note on C", etc., which made it very easy to implement this idea in an environment where I could get instant feedback in the form of listenable music.
</p>
<p>
  This was all back in late August of last year. I haven't touched Whoops since.
  
  </p>
  <p>So, yesterday, for 4-in-4 I decided to actually use Whoops to create a piece of music. I started by defining a bunch of bloopsaphone sounds: hi-hat, snare, bass drum, lead melody, and bass. Next, I started using Whoops to define what I wanted the drums to do.
  </p>

<script src="http://gist.github.com/333088.js?file=and_he_built_a_crooked_house_generator.rb"></script>
<p>
  If you look at lines 53-57 of that ruby script, you can see the Whoops commands that generated the drums. I'm always having them play C since they're a percussive instrument anyway and their pitch doesn't matter. For the bass drum and hi-hat, I mostly want quarter notes (this is Aphex-inspired IDM, after all) so I give "4" as the most common value in the duration array. I want the snare to feel like it's largely on the 2 and 4 so I mostly give it half notes in its duration array. And then, I added one more sequence for the hi-hat, "hat_detail", that plays spastically on small duration increments (16,32, and even 18 and 9 for 16th and 8th note triplets). I gave that sequence mostly rests (the empty string) as its pitches so that it would only play occasionally; I wanted it to be decorative, not totally take over.
</p>

<p>
    Once I had the drums starting to sound how I wanted, I figured out a chord progression for the melody and bass to follow and wrote down sets of notes that they should be playing for each chord. Then, I followed the bloopsaphone API to play the resulting music and also made sure that my script would spit out the actual notes generated for each instrument. That way, each time I ran the script, I'd get a different musical result and if I liked one, I could copy and paste the score for it so I could reproduce it and even modify and improve it if I wanted to.
</p>
<p>
  After lots of runs, I had a few versions of things that I liked. The melody was the weakest. Some runs would have bits of compelling melody in the patterns that happened to come out but it was rare also not to have bits of weird dissonance or just melodic incoherence. So, I went in and edited the melodies I liked best to tweak them into a more compelling shape through classic melodic rules such as repeating patterns that were already there or adding sequence and series. The results sounded like this, for example: <a href="http://itp.nyu.edu/~gab305/whoops_demo_2.mp3">whoops_demo_2.mp3</a>.
</p>
<p>
  Here's the score for that fragment:
</p>

<script src="http://gist.github.com/333085.js?file=and_he_built_a_crooked_house_verse.rb"></script>
<p>
  Once I had a couple of bits that I liked, I outputted the instruments one at a time to AIFFs using Soundflower and GarageBand and then brought the resulting files into Logic to mix. I was surprised at how easy and fun it was to mix these 8-bit sounds. I wasn't sure how well they'd take reverb, compression, and the other normal tools of music mixing, but I ended up pretty happy with the sounds that I got.
</p>
<p>
  I didn't have time to put together a long-scale composition, but I did finish a sketch for a song. I'm calling it "And He Built A Crooked House". Listen to it here: <a href="http://itp.nyu.edu/~gab305/music/and_he_built_a_crooked_house.mp3">And He Built A Crooked House</a>.
</p>]]></description>
            <link>http://www.urbanhonking.com/ideasfordozens/2010/03/an_he_built_a_crooked_house_a.html</link>
            <guid>http://www.urbanhonking.com/ideasfordozens/2010/03/an_he_built_a_crooked_house_a.html</guid>
            
            
                <category domain="http://www.sixapart.com/ns/types#tag">4-in-4</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">8bit</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">aphex twin</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">bloopsaphone</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">music</category>
            
                <category domain="http://www.sixapart.com/ns/types#tag">ruby</category>
            
            <pubDate>Mon, 15 Mar 2010 11:24:26 -0800</pubDate>
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